Easy MST tutorial by Royalraptor
Operation Genesis Paradise :: JPOG :: Help :: Other Help
Page 1 of 5 • Share •
Page 1 of 5 • 1, 2, 3, 4, 5 
Easy MST tutorial by Royalraptor
Hey everybody i know some of you want to know how to MST, now i give you the tutorial, no need to go to MG to see MST tutorial because OGP now have MST tutorial.
Needed tool:
HxD (recomended), Convertcct, Paint.net, notepad.
Step 1: open your HxD, then open your TML you want to MSTed and the new dinosaur DDS.
Step 2: Make your dead skin separate from the live skin for example:
..............Carcha................
.......................................
..............Carcha-2.............
.......................................
..............Ourano................
.......................................
..............Ourano-2.............
........................................
..............Spino..................
........................................
..............Spino-2...............
.......................................
(note: Do not copy that! notice that the list are backward so, if the dead Spinosaurus are in the last on the list that mean the dead Spinosaurus will be the on the top of the TML file)
Step 3: If you see 4 dots before the first dino on the list you will see a letter 03 like this:
03 09 00 00 00 43 61 72 63 68 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ....Carcha..............
Change it to this:
06 03 09 00 00 00 43 61 72 63 68 61 00 00 00 00 00 00 00 00 00 00 00 00 00 ....Carcha..............
after that you just need to put your new skin
Step 5: Before you put your skin look at the header of your new dino DDS, notice something missing, I'll show you. this is the missing part:
....€..........B......ÿÿ..C.
You need to find the header of your new dinosaur DDS for example i want to make a suchomimus so i took the header of Live Spinosaurus. the header must be from the dinosaur that you use the model for making the new dinosaur. copy the header and insert it not paste write it. to search the header use f3 than type DDS and copy every header before the old dinosaurs DDS
Step 6: Now put your new dinosaur DDS on the TML as Alphabetical. like this:
my dinosaur name is Sucho short name for Suchomimus now because on alphabet U is behind P (Spino) so you put the Sucho DDS on tml before Dead Spino DDS file, after you find the right place insert it. (make sure you put it alphabetical.)
Step 7: after doing the hardest part now you just need to add your dinosaur on the list, like This:
....Carcha...........
..........................
....Carcha-2.........
.........................
....Ourano..........
.......................
....Ourano-2.......
.......................
....Spino...........
......................
....Spino-2........
.......................
....Sucho..........
......................
(Do not copy that all of the name must be constant)
Do you remember step 3 that to change the letter 3 to 6? now change it to 7
Same on the header (the top of the TML file) change it to 7, if you don't understand this is the file:
54 4D 4C 31 00 00 00 00 07 00 00 00 08 00 00 00 TML1............
above there is the first letter of the TML or the first line from the TML notice that the red letter is the letter that you have change it from 06 to 07.
Step 8: Rename every dinosaurs by change the period, like this:
04 00 00 00 80 00 04 00 01 00 00 00 00 00 0C 42 06 00 00 02 00 02 FF FF 00 00 43 00 44 44 53
Above there is the New Sucho header header Notice that we have put the Sucho on the top of the TML so change the red letter (on the Example) to 06. if you make an apato you need to change each number of the Dinosaur above the apato until you on the apato DDS file.
Step 9: The last part is to change the footer here's the list:
For 9 Skinned TML:
For 8 Skinned TML:
For 7 Skinned TML:
(Note: make sure you put them after the last space after the last dino name that's mean 4 last line before the TML ended.) after that close your TML but dont close the HxD (Oh and one more the new dinosaur name cannot be longer than the original dinosaur name for example)
Wrong:
...........Alberto.........
..............................
...........Daspleto........
...............................
Right:
...........Parasaur.........
...............................
...........Sauro.............
................................
So make your new dinosaur name short as possible.
Step 10:
Open your Dinolist file and place your new dinosaur just type it everywhere
after that open fslhunt and find the digsite of your new dinosaur and type the name for exampel:
The Dinolist:
raptor,
spino,
sucho,
The Fslhunt:
// CHENINI ---------------------------------------------------------------
HuntingGround[Chenini]
{
title = $FossilHunt_Chenini_Title;
period = Cretaceous;
location = Africa;
matlib = "dinos_chenini";
reqdinos = { spino, carcha, sucho, ourano };
linkedtoset = 1; // Linked to an unlocking set
cost = 0;
gold = 8;
// position = {156, 165};
position = {269, 125};
texture = "FslHunt_fossil5";
DigSite[river1]
{
type = river;
texture = "FslHunt_DigSite_1";
position = {107, 180};
title = $FossilHunt_DigSite_River;
teams = 2;
digtime = 1.0;
}
DigSite[river2]
{
type = plains;
texture = "FslHunt_DigSite_2";
position = {204, 112};
title = $FossilHunt_DigSite_River;
teams = 3;
digtime = 1.0;
}
DigSite[plains]
{
type = mountain;
texture = "FslHunt_DigSite_3";
position = {56, 166};
title = $FossilHunt_DigSite_Plains;
teams = 4;
digtime = 1.0;
}
}
Open your units file copy the original dinosaur units that you want, because i make the Suchomimus so i using the Spinosaurus Units, copy it and paste the file on the data and rename it Sucho but you need to change inside the Units file too, this is the letter you need to change:
Unit {
Name=spino;
Directory=AUnitSpino;
TClass=AUnitSpino;
ScreenName=$Unit_spino;
To this:
Unit {
Name=sucho;
Directory=AUnitSucho;
TClass=AUnitSpino;
ScreenName=$Unit_sucho;
Then open the INX folder with notepad and find this letter:
PreviewScene
{
CamPosition = {0, -3.2, -15};
CamAngle = 0;
Light[silhouette]
{
Colour = {0.05, 0.05, 0.05};
}
Model
{
Model = spino;
Animation = walk_lp;
Position = {0.7, 0, 0};
RotationY = -90;
}
Change it to:
PreviewScene
{
CamPosition = {0, -3.2, -15};
CamAngle = 0;
Light[silhouette]
{
Colour = {0.05, 0.05, 0.05};
}
Model
{
Model = sucho;
Animation = walk_lp;
Position = {0.7, 0, 0};
RotationY = -90;
}
Now for the finishing touch open your model file copy the original model file and rename it, and before you open it with HxD you need to make the file unread - only, by open the properties and click the read-only button.
open back your HxD open the model file press the f3 button and type the original dinosaur that using this model.
For example i using Spino models so press ctrl f and type spino change the every Spino name on the file to Sucho for each models file after done close HxD and make the models read-only again and put them on the models file, and the last step is to name your dinosaur, open GUI, Locales, and eng file search for go down search for the dinosaur name, started with allosaurus and type your dinosaur name everywhere you want like this:
Unit_sucho "Suchomimus";
After that close the eng file and play the game, if the skin work give your self a big applause. if its not try again. i hope this is help, sorry for my bad english I'm Indonesian and sorry if you all don't understand. Happy MSting.
Needed tool:
HxD (recomended), Convertcct, Paint.net, notepad.
Step 1: open your HxD, then open your TML you want to MSTed and the new dinosaur DDS.
Step 2: Make your dead skin separate from the live skin for example:
..............Carcha................
.......................................
..............Carcha-2.............
.......................................
..............Ourano................
.......................................
..............Ourano-2.............
........................................
..............Spino..................
........................................
..............Spino-2...............
.......................................
(note: Do not copy that! notice that the list are backward so, if the dead Spinosaurus are in the last on the list that mean the dead Spinosaurus will be the on the top of the TML file)
Step 3: If you see 4 dots before the first dino on the list you will see a letter 03 like this:
03 09 00 00 00 43 61 72 63 68 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ....Carcha..............
Change it to this:
06 03 09 00 00 00 43 61 72 63 68 61 00 00 00 00 00 00 00 00 00 00 00 00 00 ....Carcha..............
after that you just need to put your new skin
Step 5: Before you put your skin look at the header of your new dino DDS, notice something missing, I'll show you. this is the missing part:
....€..........B......ÿÿ..C.
You need to find the header of your new dinosaur DDS for example i want to make a suchomimus so i took the header of Live Spinosaurus. the header must be from the dinosaur that you use the model for making the new dinosaur. copy the header and insert it not paste write it. to search the header use f3 than type DDS and copy every header before the old dinosaurs DDS
Step 6: Now put your new dinosaur DDS on the TML as Alphabetical. like this:
my dinosaur name is Sucho short name for Suchomimus now because on alphabet U is behind P (Spino) so you put the Sucho DDS on tml before Dead Spino DDS file, after you find the right place insert it. (make sure you put it alphabetical.)
Step 7: after doing the hardest part now you just need to add your dinosaur on the list, like This:
....Carcha...........
..........................
....Carcha-2.........
.........................
....Ourano..........
.......................
....Ourano-2.......
.......................
....Spino...........
......................
....Spino-2........
.......................
....Sucho..........
......................
(Do not copy that all of the name must be constant)
Do you remember step 3 that to change the letter 3 to 6? now change it to 7
Same on the header (the top of the TML file) change it to 7, if you don't understand this is the file:
54 4D 4C 31 00 00 00 00 07 00 00 00 08 00 00 00 TML1............
above there is the first letter of the TML or the first line from the TML notice that the red letter is the letter that you have change it from 06 to 07.
Step 8: Rename every dinosaurs by change the period, like this:
04 00 00 00 80 00 04 00 01 00 00 00 00 00 0C 42 06 00 00 02 00 02 FF FF 00 00 43 00 44 44 53
Above there is the New Sucho header header Notice that we have put the Sucho on the top of the TML so change the red letter (on the Example) to 06. if you make an apato you need to change each number of the Dinosaur above the apato until you on the apato DDS file.
Step 9: The last part is to change the footer here's the list:
For 9 Skinned TML:
- Code:
00 00 00 00 03 00 01 00 00 00 00 00 01 00 00 00 03 00 01 00 01 00 00 00 02 00 00 00 03 00 01 00 02 00 00 00 03 00 00 00 03 00 01 00 03 00 00 00 04 00 00 00 03 00 01 00 04 00 00 00 05 00 00 00 03 00 01 00 05 00 00 00 06 00 00 00 03 00 01 00 06 00 00 00 07 00 00 00 03 00 01 00 07 00 00 00 08 00 00 00 03 00 01 00 08 00 00 00
For 8 Skinned TML:
- Code:
00 00 00 00 03 00 01 00 00 00 00 00 01 00 00 00 03 00 01 00 01 00 00 00 02 00 00 00 03 00 01 00 02 00 00 00 03 00 00 00 03 00 01 00 03 00 00 00 04 00 00 00 03 00 01 00 04 00 00 00 05 00 00 00 03 00 01 00 05 00 00 00 06 00 00 00 03 00 01 00 06 00 00 00 07 00 00 00 03 00 01 00 07 00 00 00
For 7 Skinned TML:
- Code:
00 00 00 00 00 00 00 00 03 00 01 00 00 00 00 00 01 00 00 00 03 00 01 00 01 00 00 00 02 00 00 00 03 00 01 00 02 00 00 00 03 00 00 00 03 00 01 00 03 00 00 00 04 00 00 00 03 00 01 00 04 00 00 00 05 00 00 00 03 00 01 00 05 00 00 00 06 00 00 00 03 00 01 00 06 00 00 00
(Note: make sure you put them after the last space after the last dino name that's mean 4 last line before the TML ended.) after that close your TML but dont close the HxD (Oh and one more the new dinosaur name cannot be longer than the original dinosaur name for example)
Wrong:
...........Alberto.........
..............................
...........Daspleto........
...............................
Right:
...........Parasaur.........
...............................
...........Sauro.............
................................
So make your new dinosaur name short as possible.
Step 10:
Open your Dinolist file and place your new dinosaur just type it everywhere
after that open fslhunt and find the digsite of your new dinosaur and type the name for exampel:
The Dinolist:
raptor,
spino,
sucho,
The Fslhunt:
// CHENINI ---------------------------------------------------------------
HuntingGround[Chenini]
{
title = $FossilHunt_Chenini_Title;
period = Cretaceous;
location = Africa;
matlib = "dinos_chenini";
reqdinos = { spino, carcha, sucho, ourano };
linkedtoset = 1; // Linked to an unlocking set
cost = 0;
gold = 8;
// position = {156, 165};
position = {269, 125};
texture = "FslHunt_fossil5";
DigSite[river1]
{
type = river;
texture = "FslHunt_DigSite_1";
position = {107, 180};
title = $FossilHunt_DigSite_River;
teams = 2;
digtime = 1.0;
}
DigSite[river2]
{
type = plains;
texture = "FslHunt_DigSite_2";
position = {204, 112};
title = $FossilHunt_DigSite_River;
teams = 3;
digtime = 1.0;
}
DigSite[plains]
{
type = mountain;
texture = "FslHunt_DigSite_3";
position = {56, 166};
title = $FossilHunt_DigSite_Plains;
teams = 4;
digtime = 1.0;
}
}
Open your units file copy the original dinosaur units that you want, because i make the Suchomimus so i using the Spinosaurus Units, copy it and paste the file on the data and rename it Sucho but you need to change inside the Units file too, this is the letter you need to change:
Unit {
Name=spino;
Directory=AUnitSpino;
TClass=AUnitSpino;
ScreenName=$Unit_spino;
To this:
Unit {
Name=sucho;
Directory=AUnitSucho;
TClass=AUnitSpino;
ScreenName=$Unit_sucho;
Then open the INX folder with notepad and find this letter:
PreviewScene
{
CamPosition = {0, -3.2, -15};
CamAngle = 0;
Light[silhouette]
{
Colour = {0.05, 0.05, 0.05};
}
Model
{
Model = spino;
Animation = walk_lp;
Position = {0.7, 0, 0};
RotationY = -90;
}
Change it to:
PreviewScene
{
CamPosition = {0, -3.2, -15};
CamAngle = 0;
Light[silhouette]
{
Colour = {0.05, 0.05, 0.05};
}
Model
{
Model = sucho;
Animation = walk_lp;
Position = {0.7, 0, 0};
RotationY = -90;
}
Now for the finishing touch open your model file copy the original model file and rename it, and before you open it with HxD you need to make the file unread - only, by open the properties and click the read-only button.
open back your HxD open the model file press the f3 button and type the original dinosaur that using this model.
For example i using Spino models so press ctrl f and type spino change the every Spino name on the file to Sucho for each models file after done close HxD and make the models read-only again and put them on the models file, and the last step is to name your dinosaur, open GUI, Locales, and eng file search for go down search for the dinosaur name, started with allosaurus and type your dinosaur name everywhere you want like this:
Unit_sucho "Suchomimus";
After that close the eng file and play the game, if the skin work give your self a big applause. if its not try again. i hope this is help, sorry for my bad english I'm Indonesian and sorry if you all don't understand. Happy MSting.
Last edited by Royalraptor on Fri Jul 09, 2010 2:28 pm; edited 7 times in total

Royalraptor- Allosaurus

- Posts: 1039
Experience: 1151
Reputation: 19
Join date: 2010-05-19
Age: 15
Location: Indonesia
Re: Easy MST tutorial by Royalraptor
WooHoo finally an easy to understand Tutorial on MSRing also is it any different MSTing pachy and Brach?
_________________

Help us save the Rhinos!

Edge- Spino77 personal rank

- Posts: 3529
Experience: 4293
Reputation: 186
Join date: 2010-05-30
Age: 15
Location: Melbourne Australia (HELL YEAH)
Re: Easy MST tutorial by Royalraptor
i never got MST, but this guide actually helped me understand it a bit. nice job and thanks!

someguy- Majungasaurus

- Posts: 149
Experience: 166
Reputation: 10
Join date: 2010-07-02
Location: In the closet...Go ahead, check it...

Re: Easy MST tutorial by Royalraptor
WooHoo finally an easy to understand Tutorial on MSRing also is it any different MSTing pachy and Brach?
its the easi you just need to put letter 2 at the second digsite of the original TML, for example the original brach is on the morisson b so you just need to put the 2 letter on the tendaguru brach like this:
Brach2.........
..................
and make units and the models like the same way, but to make a male and female ingame you dont need to change the units you just need to change the Inx, models, Dinolist, Fslhunt, but on the units ini you will find this part that i forget to tell you all to change it:
Animations {
Model=brach;
}
Change to the name of your new dinosaur models, for example:
Animations {
Model=brach2;
}
Same as Pachy.

Royalraptor- Allosaurus

- Posts: 1039
Experience: 1151
Reputation: 19
Join date: 2010-05-19
Age: 15
Location: Indonesia
Re: Easy MST tutorial by Royalraptor
okay thanks Im making a rhoetosaurus skin right now and Ill try your tutorial on it, and I asked about brach cause I might make a Sauroposiden
_________________

Help us save the Rhinos!

Edge- Spino77 personal rank

- Posts: 3529
Experience: 4293
Reputation: 186
Join date: 2010-05-30
Age: 15
Location: Melbourne Australia (HELL YEAH)
Re: Easy MST tutorial by Royalraptor
Remember to make your new dinosaur name short as possible.

Royalraptor- Allosaurus

- Posts: 1039
Experience: 1151
Reputation: 19
Join date: 2010-05-19
Age: 15
Location: Indonesia

Edge- Spino77 personal rank

- Posts: 3529
Experience: 4293
Reputation: 186
Join date: 2010-05-30
Age: 15
Location: Melbourne Australia (HELL YEAH)
Re: Easy MST tutorial by Royalraptor
This will be real helpful for those who can't mst

Thunderaptor2- Spinosaurus

- Posts: 3594
Experience: 3775
Reputation: 54
Join date: 2010-06-15
Age: 15
Location: In the California sector of Lyoko

Re: Easy MST tutorial by Royalraptor
I hope so.

Royalraptor- Allosaurus

- Posts: 1039
Experience: 1151
Reputation: 19
Join date: 2010-05-19
Age: 15
Location: Indonesia
Re: Easy MST tutorial by Royalraptor
Im having a bit of trouble with step 2 with how to put the dead skins separete
_________________

Help us save the Rhinos!

Edge- Spino77 personal rank

- Posts: 3529
Experience: 4293
Reputation: 186
Join date: 2010-05-30
Age: 15
Location: Melbourne Australia (HELL YEAH)
Re: Easy MST tutorial by Royalraptor
What happen S77.

Royalraptor- Allosaurus

- Posts: 1039
Experience: 1151
Reputation: 19
Join date: 2010-05-19
Age: 15
Location: Indonesia
Re: Easy MST tutorial by Royalraptor
I just cant quite get the dots, theres different numbers of dots in the Morison B tml then your chenini example and does it go on the next line or the line after the next line?
_________________

Help us save the Rhinos!

Edge- Spino77 personal rank

- Posts: 3529
Experience: 4293
Reputation: 186
Join date: 2010-05-30
Age: 15
Location: Melbourne Australia (HELL YEAH)
Re: Easy MST tutorial by Royalraptor
Well it's just an example. to make you sure open your Chenini and it will same. did the Problem like this:
.........Carcha.
.........Carcha-
2.................
like that?
.........Carcha.
.........Carcha-
2.................
like that?

Royalraptor- Allosaurus

- Posts: 1039
Experience: 1151
Reputation: 19
Join date: 2010-05-19
Age: 15
Location: Indonesia
Re: Easy MST tutorial by Royalraptor
Yes do I do that or is that wrong?
_________________

Help us save the Rhinos!

Edge- Spino77 personal rank

- Posts: 3529
Experience: 4293
Reputation: 186
Join date: 2010-05-30
Age: 15
Location: Melbourne Australia (HELL YEAH)
Re: Easy MST tutorial by Royalraptor
Mine is much more worse than your problem but at last the skin are perfect i'll show you my MST if you want.
EDIT: that was the second space used for. so just continuing your MST i sure your MST are very amazing.
EDIT: that was the second space used for. so just continuing your MST i sure your MST are very amazing.
Last edited by Royalraptor on Sun Jul 04, 2010 6:12 am; edited 1 time in total

Royalraptor- Allosaurus

- Posts: 1039
Experience: 1151
Reputation: 19
Join date: 2010-05-19
Age: 15
Location: Indonesia
Page 1 of 5 • 1, 2, 3, 4, 5 
Similar topics» kako spojiti motor od vesmasine (tutorial)
» Blender: Unwrap Tutorial... Nice and easy!
» Photoshop EASY PHOTO EFF*
» Photoshop Sig Tutorial Pt2. Simple Abstract Signature
» [Photoshop] Simple Button Tutorial
» Blender: Unwrap Tutorial... Nice and easy!
» Photoshop EASY PHOTO EFF*
» Photoshop Sig Tutorial Pt2. Simple Abstract Signature
» [Photoshop] Simple Button Tutorial
Operation Genesis Paradise :: JPOG :: Help :: Other Help
Page 1 of 5
Permissions in this forum:
You cannot reply to topics in this forum