reflective water with bad graphic card tutorial

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reflective water with bad graphic card tutorial

Post by jplm on Fri Sep 30, 2011 9:16 pm

I don't know if this is the correct place to post this,but I couldn't find another one,and this isn't in any jpog mod site(belive me I chcked everywhere),is that I'll post the tutorial here(it isn't necesary to do this if you have the option in the options menu):

1)backup
2)go to your jpog folder
2 1/2)DON'T go to data
3)open the options.ini file(there is where the options menu is saved,in other words,what you edit here is taken as change in the ptions menu)

NOTE:some things,like the grass,have either true(on) or false(off), while others have numbers which are 0(low or off),1(med),or 2(high)
4)go to where it sais waterreflection and rplace the falce with a true
NOTE2:if you don't do the following step,your wter will look grey and won't reflect anything
5)go to where it sais effects,this is what controls the shading and the white thing you see at the back in the sky,turn it on by replacing the 0 by a 1 or 2 depending on the level of shading you want
6)the most important part... ENJOY!!!!!!!!!!!!!

full modifications list:adds sky textures,dead skins,shades(one side darker than the other),more soil like terrain instead of the rocky one ,and
obviously,reflecitve water(see through water,realistic water,water with waves,are all the same)
known issues:
the skies won't loook as good as in some vids,as this doesn't affect your graphic card

if you go to options-video in your JPOG game,your game will crash,as you have turned on an option which should be off

the game may slow down

hope this helped the ones with a bad graphic card(like me)

EDIT:you may want to use simple terrains like the originall(with new grass so that it doesn't look bad)so that you don't get lowered fps

EDIT2:since this didn't seem to work for some people,here's a link to the optinos.ini file:http://adf.ly/246619/http://www.mediafire.com/?u6grkvdej6l6r4t
put it directly into your jpog folder

EDIT3:the reason why this didn't work was that I forgot the most important part,change the terraincuality to 2

EDIT4:why do I keep editing this thing?

EDIT5:lol lol! lol!

EDIT6:found away to make the game work perfectly well withot any lowered fps,I found that at least in my game,when I use this terrain: http://modgenesis.hostingdelivered.com/viewtopic.php?f=38&t=7648&p=133603&hilit=the+flora+mod#p133603 and turn off the grass it started working perfectly well

video tutorial:

sorry for bad cuality


Last edited by jplm on Mon Oct 31, 2011 10:37 pm; edited 8 times in total (Reason for editing : update)
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Re: reflective water with bad graphic card tutorial

Post by aristo on Sat Oct 01, 2011 7:33 am

Great! But i dont know what this mean : "if you go to options-video in your JPOG game,your game will crash,as you have turned on an option which should be off". And what graphic card do you use
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Re: reflective water with bad graphic card tutorial

Post by jplm on Sat Oct 01, 2011 2:12 pm

it's because some people(like me)don't have a good graphics card so when you go to the options menu and then video menu(the one i'm talking about),the place where things like the reflective water and model cuality otions would be(they aren't becauseof the graphics card).if you use this mod and go there,the game will crash

I'm using a Nvidia geforce 5200
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Re: reflective water with bad graphic card tutorial

Post by aristo on Sat Oct 01, 2011 2:13 pm

I try it but no one has changing did i missing something? I changes reflective water in option and effect
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Re: reflective water with bad graphic card tutorial

Post by Tyrannodude123 on Sat Oct 01, 2011 2:19 pm

yeah it doesnt work for me either. Sad
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Re: reflective water with bad graphic card tutorial

Post by jplm on Sat Oct 01, 2011 2:21 pm

maybe you could try the order I used when experimenting about this,first turn on shading,see if it works and then reflective water(don't think this is important,but when i fonud this mod I also changed things like terrain quality to 5 which was taken as med)
checking now,ill tell you if i forgot something

EDIT:everithing is with numbers is changed changed to 2,and reflective water and grass are on


what do you mean by not working,no shading,false water,or none of them

and aristo shader=effect


Last edited by jplm on Sat Oct 01, 2011 2:26 pm; edited 1 time in total
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Re: reflective water with bad graphic card tutorial

Post by aristo on Sat Oct 01, 2011 2:24 pm

I dont know where shader, its in option.ini?
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Re: reflective water with bad graphic card tutorial

Post by jplm on Sat Oct 01, 2011 2:28 pm

here's my options menu,try overwritting it:

ScreenWidth = 1024;
ScreenHeight = 768;
ScreenDepth = 32u;
ScreenBestZ = false;
ScreenWindowed = false;
TerrainQuality = 2;
Grass = true;
WaterReflection = true;
ModelQuality = 2;
Effects = 2;
TerrainDetail = 2;
TextureQuality = 2;
DrawDistance = 2;
ScreenBrightness = 0.5f;
ScreenContrast = 0.734597f;
ScreenGamma = 0.536145f;
Controls {
InvertMouseFP = false;
EdgeScroll = true;
MouseSensitivityFP = 1f;
StickSensitivityFP = 1f;
ModifierZoomRotate = {VIRTKEY_CONTROL,BUTTON_2};
ModifierTranslate = {VIRTKEY_SHIFT,BUTTON_3};
OK = {KEY_RETURN,KEY_NUMPADENTER};
Cancel = {KEY_ESCAPE};
Back = {KEY_ESCAPE};
Close = {KEY_ESCAPE};
Mail = {KEY_M};
Build = {KEY_B};
Select = {KEY_NUMPADENTER,KEY_RETURN,BUTTON_1};
NextPage = {KEY_BACKSLASH};
NextSelection = {KEY_RBRACKET};
PrevSelection = {KEY_LBRACKET};
Up = {KEY_W,KEY_UP};
Down = {KEY_S,KEY_DOWN};
Left = {KEY_A,KEY_LEFT};
Right = {KEY_D,KEY_RIGHT};
RotateLeft = {KEY_Q,KEY_DELETE};
RotateRight = {KEY_E,KEY_NEXT};
ZoomIn = {KEY_R,BUTTON_WHEEL_FORWARD};
ZoomOut = {KEY_F,BUTTON_WHEEL_BACKWARD};
SelectionHelp = {KEY_SPACE,KEY_C};
PathMode = {KEY_P};
GotoFslMarket = {KEY_F5};
ToggleHUD = {KEY_NUMPAD0};
RgrMode_Sedate = {KEY_5};
RgrMode_Retire = {KEY_7};
RgrMode_Vaccinate = {KEY_6};
RgrMode_Heal = {KEY_8};
RgrMode_RescueVisitor = {KEY_1};
RgrMode_DinoLureHerb = {KEY_3};
RgrMode_DinoLureCarn = {KEY_4};
RgrMode_Muster = {KEY_2};
RgrMode_Next = {KEY_RBRACKET,BUTTON_WHEEL_FORWARD};
RgrMode_Prev = {KEY_LBRACKET,BUTTON_WHEEL_BACKWARD};
Land = {KEY_L};
GotoResearch = {KEY_F2};
GotoDNALab = {KEY_F4};
GotoFslHunt = {KEY_F3};
Objectives = {KEY_F1};
Place = {KEY_RETURN,KEY_NUMPADENTER,BUTTON_1};
MailDelete = {KEY_BACK};
TacMapActivate = {KEY_TAB};
CameraTranslate = {AXIS_CURSOR};
}
ScreenResolution = 1024;
Vibration_Active = false;
MeasurementSystem = metric;
NumOfMissions = 23;
MissionFlags = {3u,39u,39u,39u,39u,35u,35u,35u,35u,35u,171u,299u,107u,171u,555u,171u,555u,299u,107u,171u,74u,74u,18u};
SFXVolume = 1f;
AmbientVolume = 0.44f;
VoiceVolume = 1f;
PanSeparation = 1f;
Hardware = true;
MusicVolume = 0.7f;

NOTE:over writethe values,not the hole thing
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Re: reflective water with bad graphic card tutorial

Post by aristo on Sat Oct 01, 2011 2:29 pm

And after i do that what should i do?
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Re: reflective water with bad graphic card tutorial

Post by jplm on Sat Oct 01, 2011 2:31 pm

save and see if it works
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Re: reflective water with bad graphic card tutorial

Post by aristo on Sat Oct 01, 2011 2:33 pm

jplm wrote:here's my options menu,try overwritting it:

ScreenWidth = 1024;
ScreenHeight = 768;
ScreenDepth = 32u;
ScreenBestZ = false;
ScreenWindowed = false;
TerrainQuality = 2;
Grass = true;
WaterReflection = true;
ModelQuality = 2;
Effects = 2;
TerrainDetail = 2;
TextureQuality = 2;
DrawDistance = 2;
ScreenBrightness = 0.5f;
ScreenContrast = 0.734597f;
ScreenGamma = 0.536145f;
Controls {
InvertMouseFP = false;
EdgeScroll = true;
MouseSensitivityFP = 1f;
StickSensitivityFP = 1f;
ModifierZoomRotate = {VIRTKEY_CONTROL,BUTTON_2};
ModifierTranslate = {VIRTKEY_SHIFT,BUTTON_3};
OK = {KEY_RETURN,KEY_NUMPADENTER};
Cancel = {KEY_ESCAPE};
Back = {KEY_ESCAPE};
Close = {KEY_ESCAPE};
Mail = {KEY_M};
Build = {KEY_B};
Select = {KEY_NUMPADENTER,KEY_RETURN,BUTTON_1};
NextPage = {KEY_BACKSLASH};
NextSelection = {KEY_RBRACKET};
PrevSelection = {KEY_LBRACKET};
Up = {KEY_W,KEY_UP};
Down = {KEY_S,KEY_DOWN};
Left = {KEY_A,KEY_LEFT};
Right = {KEY_D,KEY_RIGHT};
RotateLeft = {KEY_Q,KEY_DELETE};
RotateRight = {KEY_E,KEY_NEXT};
ZoomIn = {KEY_R,BUTTON_WHEEL_FORWARD};
ZoomOut = {KEY_F,BUTTON_WHEEL_BACKWARD};
SelectionHelp = {KEY_SPACE,KEY_C};
PathMode = {KEY_P};
GotoFslMarket = {KEY_F5};
ToggleHUD = {KEY_NUMPAD0};
RgrMode_Sedate = {KEY_5};
RgrMode_Retire = {KEY_7};
RgrMode_Vaccinate = {KEY_6};
RgrMode_Heal = {KEY_8};
RgrMode_RescueVisitor = {KEY_1};
RgrMode_DinoLureHerb = {KEY_3};
RgrMode_DinoLureCarn = {KEY_4};
RgrMode_Muster = {KEY_2};
RgrMode_Next = {KEY_RBRACKET,BUTTON_WHEEL_FORWARD};
RgrMode_Prev = {KEY_LBRACKET,BUTTON_WHEEL_BACKWARD};
Land = {KEY_L};
GotoResearch = {KEY_F2};
GotoDNALab = {KEY_F4};
GotoFslHunt = {KEY_F3};
Objectives = {KEY_F1};
Place = {KEY_RETURN,KEY_NUMPADENTER,BUTTON_1};
MailDelete = {KEY_BACK};
TacMapActivate = {KEY_TAB};
CameraTranslate = {AXIS_CURSOR};
}
ScreenResolution = 1024;
Vibration_Active = false;
MeasurementSystem = metric;
NumOfMissions = 23;
MissionFlags = {3u,39u,39u,39u,39u,35u,35u,35u,35u,35u,171u,299u,107u,171u,555u,171u,555u,299u,107u,171u,74u,74u,18u};
SFXVolume = 1f;
AmbientVolume = 0.44f;
VoiceVolume = 1f;
PanSeparation = 1f;
Hardware = true;
MusicVolume = 0.7f;

NOTE:over writethe values,not the hole thing
Its too confused me please can you upload your options.ini.. if can i will give you 1 rep Smile
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Re: reflective water with bad graphic card tutorial

Post by jplm on Sat Oct 01, 2011 2:37 pm

aristo wrote:
jplm wrote:here's my options menu,try overwritting it:

ScreenWidth = 1024;
ScreenHeight = 768;
ScreenDepth = 32u;
ScreenBestZ = false;
ScreenWindowed = false;
TerrainQuality = 2;
Grass = true;
WaterReflection = true;
ModelQuality = 2;
Effects = 2;
TerrainDetail = 2;
TextureQuality = 2;
DrawDistance = 2;
ScreenBrightness = 0.5f;
ScreenContrast = 0.734597f;
ScreenGamma = 0.536145f;
Controls {
InvertMouseFP = false;
EdgeScroll = true;
MouseSensitivityFP = 1f;
StickSensitivityFP = 1f;
ModifierZoomRotate = {VIRTKEY_CONTROL,BUTTON_2};
ModifierTranslate = {VIRTKEY_SHIFT,BUTTON_3};
OK = {KEY_RETURN,KEY_NUMPADENTER};
Cancel = {KEY_ESCAPE};
Back = {KEY_ESCAPE};
Close = {KEY_ESCAPE};
Mail = {KEY_M};
Build = {KEY_B};
Select = {KEY_NUMPADENTER,KEY_RETURN,BUTTON_1};
NextPage = {KEY_BACKSLASH};
NextSelection = {KEY_RBRACKET};
PrevSelection = {KEY_LBRACKET};
Up = {KEY_W,KEY_UP};
Down = {KEY_S,KEY_DOWN};
Left = {KEY_A,KEY_LEFT};
Right = {KEY_D,KEY_RIGHT};
RotateLeft = {KEY_Q,KEY_DELETE};
RotateRight = {KEY_E,KEY_NEXT};
ZoomIn = {KEY_R,BUTTON_WHEEL_FORWARD};
ZoomOut = {KEY_F,BUTTON_WHEEL_BACKWARD};
SelectionHelp = {KEY_SPACE,KEY_C};
PathMode = {KEY_P};
GotoFslMarket = {KEY_F5};
ToggleHUD = {KEY_NUMPAD0};
RgrMode_Sedate = {KEY_5};
RgrMode_Retire = {KEY_7};
RgrMode_Vaccinate = {KEY_6};
RgrMode_Heal = {KEY_8};
RgrMode_RescueVisitor = {KEY_1};
RgrMode_DinoLureHerb = {KEY_3};
RgrMode_DinoLureCarn = {KEY_4};
RgrMode_Muster = {KEY_2};
RgrMode_Next = {KEY_RBRACKET,BUTTON_WHEEL_FORWARD};
RgrMode_Prev = {KEY_LBRACKET,BUTTON_WHEEL_BACKWARD};
Land = {KEY_L};
GotoResearch = {KEY_F2};
GotoDNALab = {KEY_F4};
GotoFslHunt = {KEY_F3};
Objectives = {KEY_F1};
Place = {KEY_RETURN,KEY_NUMPADENTER,BUTTON_1};
MailDelete = {KEY_BACK};
TacMapActivate = {KEY_TAB};
CameraTranslate = {AXIS_CURSOR};
}
ScreenResolution = 1024;
Vibration_Active = false;
MeasurementSystem = metric;
NumOfMissions = 23;
MissionFlags = {3u,39u,39u,39u,39u,35u,35u,35u,35u,35u,171u,299u,107u,171u,555u,171u,555u,299u,107u,171u,74u,74u,18u};
SFXVolume = 1f;
AmbientVolume = 0.44f;
VoiceVolume = 1f;
PanSeparation = 1f;
Hardware = true;
MusicVolume = 0.7f;

NOTE:over writethe values,not the hole thing
Its too confused me please can you upload your options.ini.. if can i will give you 1 rep Smile

I actually wanted to do that but I don't know how
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Re: reflective water with bad graphic card tutorial

Post by aristo on Sat Oct 01, 2011 2:39 pm

simply just www.mediafire.com and click upload file then start upload then copy link and post reply here
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Re: reflective water with bad graphic card tutorial

Post by jplm on Sat Oct 01, 2011 2:45 pm

aristo wrote:simply just www.mediafire.com and click upload file then start upload then copy link and post reply here

thanks,here's the link:
mediafire.com ?u6grkvdej6l6r4t
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Re: reflective water with bad graphic card tutorial

Post by aristo on Sat Oct 01, 2011 2:46 pm

As i promise i'll give 1 rep
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Re: reflective water with bad graphic card tutorial

Post by jplm on Sat Oct 01, 2011 2:47 pm

aristo wrote:As i promise i'll give 1 rep

thnk you very much,my first rep(starts to cry in happiness)

now,did it work Question

tell me you aren't responding because it worked and you are playing,or is it for another reason Question Question
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Re: reflective water with bad graphic card tutorial

Post by aristo on Sat Oct 01, 2011 3:49 pm

It is worked but with very small FPS
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Re: reflective water with bad graphic card tutorial

Post by jplm on Sat Oct 01, 2011 3:55 pm

err... what does FPS stand for
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Re: reflective water with bad graphic card tutorial

Post by Pachycephalosaurus on Sat Oct 01, 2011 3:57 pm

it stands for Frames Per Second.
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Re: reflective water with bad graphic card tutorial

Post by jplm on Sat Oct 01, 2011 4:09 pm

then that is one of the known issues,I've alraedy said the way to fix that,and,if you use the sky view when a dino is selected or zooom out in normal view,it should work.another way is to use the highlighting from the ENB series :http://modgenesis.hostingdelivered.com/viewtopic.php?f=38&t=6941&p=135892&hilit=jpog+graphics+pack#p135892 for some time and then uninstall it(don't know if it was this or that I installed the flora mod terrain and trees:http://modgenesis.hostingdelivered.com/viewtopic.php?f=38&t=7648&p=133603&hilit=flora+mod#p133603 ,did both things at the same time)


Last edited by jplm on Sat Oct 01, 2011 4:10 pm; edited 1 time in total (Reason for editing : mistake)
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Re: reflective water with bad graphic card tutorial

Post by aristo on Sat Oct 01, 2011 10:43 pm

Ok... but if i want to change reflective water?What should i do
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Re: reflective water with bad graphic card tutorial

Post by jplm on Sat Oct 01, 2011 10:50 pm

aristo wrote:Ok... but if i want to change reflective water?What should i do
follow the steps,as I said before,if you don't turn on shading and dead skins(effects)the water willi look grey,won't reflect anything,and you won't be able to see throgh it
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Re: reflective water with bad graphic card tutorial

Post by aristo on Sat Oct 01, 2011 10:56 pm

What do you mean active? Does it changes effect to high?Oh and please check your friend request at your profile
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Re: reflective water with bad graphic card tutorial

Post by jplm on Sun Oct 02, 2011 3:14 pm

aristo wrote:What do you mean active? Does it changes effect to high?Oh and please check your friend request at your profile

I mean that if you don't turn on the effects(write 1 or 2 after the efffects option),your water will look grey
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Re: reflective water with bad graphic card tutorial

Post by aristo on Mon Oct 03, 2011 6:45 am

Okay... but your options.ini all of those has been changed to 2
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