Improved EdDfnd mod! With other new mods!

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Which EdDfnd mod of mine do you like more?

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Re: Improved EdDfnd mod! With other new mods!

Post by Daxinator on Thu Dec 22, 2011 11:57 pm

Downloading this for sure!
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Re: Improved EdDfnd mod! With other new mods!

Post by procompsognathus100 on Fri Dec 23, 2011 1:35 am

Weak: I believe you, but apparently, Planet Dinosaur used those sfx, and that's what I ended up getting when extracting audio from the 3rd episode. Yes, I added that to the EdDfnd mod, when they are too far from the herd, they will flee back to them.

Matt and TDM: Thanks for the compliments!

RaptorX: Thanks for the compliment, and as for Camara, I think the only way to do so is to change its T-Class to Brach and do some editing in the BracFlee FSM. Ankylosaurus will have a new way of defending itself by slamming its tail into the ground, creating a tremor, and that should deter nearby predators for a while. As for Kentrosaurus, it will not have any new behaviour....but it will still have new ways of fighting as with Ankylosaurus and Stegosaurus. Stegosaurus can now raise its tail up to hit the bodies of large carns rather than their legs. But I still have more editing to do.

Thanks so much you guys! I haven't felt this appreciated this year until now!

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Re: Improved EdDfnd mod! With other new mods!

Post by Matt on Fri Dec 23, 2011 2:57 pm

Well , I appreciate the work you put into those mods ! It must be pretty hard and long to do . Will do you pack your mods into one big ?
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Re: Improved EdDfnd mod! With other new mods!

Post by procompsognathus100 on Fri Dec 23, 2011 11:56 pm

I will try, but if that's the case there are some FSM mods that are dependent on some ini and inx edits, so I'd have to include them as well.
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Re: Improved EdDfnd mod! With other new mods!

Post by Weak on Sat Dec 24, 2011 12:18 am

p100, how did you made the edmontosaurus turn or steer faster?.

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Re: Improved EdDfnd mod! With other new mods!

Post by procompsognathus100 on Sat Dec 24, 2011 1:45 am

By changing the Acc and Dec in the ini file. The original were 0.2 and 0.6, and I changed them both to 3.0. Smile
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Re: Improved EdDfnd mod! With other new mods!

Post by Spinofanatic on Sun Dec 25, 2011 10:29 pm

so since this mod isn't compatible with gep, what do i do to just get the mod where the edmonto (does this work with other dinos?) runs back to the herd?
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Re: Improved EdDfnd mod! With other new mods!

Post by procompsognathus100 on Mon Dec 26, 2011 2:25 am

Spinofanatic wrote:so since this mod isn't compatible with gep, what do i do to just get the mod where the edmonto (does this work with other dinos?) runs back to the herd?

I'll have to make a separate EdDfnd file then.....(yes, this can work with other dinosaurs like the Parasaurs and Ouranos.)
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Re: Improved EdDfnd mod! With other new mods!

Post by TyrannoFreak390 on Mon Dec 26, 2011 8:56 am

Sorry to be off topic but P100 could you make a mod that makes all hadrosaurs run in herds without running in circles and return to the herd if they get seperated (if possible,this is just a suggestion)
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Re: Improved EdDfnd mod! With other new mods!

Post by procompsognathus100 on Mon Dec 26, 2011 9:15 am

TyrannoFreak390 wrote:Sorry to be off topic but P100 could you make a mod that makes all hadrosaurs run in herds without running in circles and return to the herd if they get seperated (if possible,this is just a suggestion)

Ironically, the latter was included in this EdDfnd mod and one of my ParaFlee FSMs Smile . The first suggestion though, I'm not sure if that will be possible...
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Re: Improved EdDfnd mod! With other new mods!

Post by TyrannoFreak390 on Mon Dec 26, 2011 9:30 am

oh okayP100
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Re: Improved EdDfnd mod! With other new mods!

Post by Mamenchi on Tue Jan 31, 2012 10:10 pm

I really find this mod incredible, it gives to Edmo new possibilities to became one of the "hard fighters" of the game!! You're very talented!!XD
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Re: Improved EdDfnd mod! With other new mods!

Post by Pachycephalosaurus on Tue Jan 31, 2012 10:23 pm

please don't revive dead topics, this topic is over two months old now.
I strongly suggest you read the rules if you haven't already.
If you want to contact P100 I advise you pm him.

Be sure to check the recent posts dates, so you don't get tangled up braking the rules yourself.
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Re: Improved EdDfnd mod! With other new mods!

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